Speculation Diagram

What can be seen here is a way of speculating the deployment of “attachments” to everyday objects. They are seen as commonly interacted with objects such that the user automatically knows how and doesn’t realize when they interact with the object. Therefore, with a feedback loop of recording/playback interaction causes surprise within the act of touching/passing by, demanding more attention from the interacting parties.

Some questions, issues, and ideas which arose during the latest critique as a consequence of this image:
-What is the threshold of recognition?
-Context awareness? Interrelationships of objects.
-Need to maintain a clear recognition of the difference between cacophony and complexity.
-Introduce randomness? How is it reflexive?
-Expand the palette of surfaces: habitual, obviousness, granularity: scale, duration, kinds of touch.
-Make decisions to design cacophony, order, sense of order.
-Do you compose? Control? Self-composition between things? Sound exchange?
-Consider the recycling bin – the stuff you touch but don’t notice.
-Can this space be transformative?
-Does the space transgress time?
-What is the duration? (of interaction, or playback, of recording…)
-What do you do with the sound? What is the sound, where does it go, when does it go?
-How do you interact with space? What are the different surfaces that we encounter every day?

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